Alain Berset
Alain Berset
3D Character Artist
Blonay, Switzerland

Summary

Freelance Character/Creature artist from Switzerland working remotely!

My fields of expertise:
-Character / creature design
-HighPoly sculpting of characters / creatures
-Retopology
-Rigging / Skinning models
-Texturing
- Inclusion in game engines and design of shaders / materials / blueprints.
- Work on clothing physics in Unity and Unreal
- Work with the Metahuman ecosystem for Unreal and customizing characters on request.
- Work with the TexturingXYZ ecosystem for human texturing.

Software used frequently:
-ZBrush
-Maya
-Substance Painter
-Substance Designer
-Marvelous Designer
-Photoshop
-MeshMorpher
-ZWrap
-Character Creator
-XGen

Skills

Character ModelingCreature ModelingProp ModelingRiggingTexturingCharacter DesignRetopologyCreature DesignPBR Texturing

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
Texturingxyz
Texturingxyz